Post by Serenity Holmes on Apr 20, 2022 17:08:20 GMT -5
BIRTH NAME: Serenity Jessica Holmes
PLACE OF BIRTH: Houston, Texas
AGE: 18 Years
FACE CLAIM: Cora Jade
RING NAME: Serenity Holmes
NICKNAME(S): 22nd Century Girl
BILLED FROM: Houston, Texas
HEIGHT: 5' 7"
WEIGHT: 125 lbs
ALIGNMENT: Neutral Good
WHAT BRINGS YOU TO UPRISING?
Serenity Holmes has been aware of Uprising through mostly her relationship with Samantha Tolson, a personal friend of her father, Andre Holmes. Through the recommendation of Samantha Tolson and also their affiliation with SAP Wrestling, Serenity wanted to take the next step in her recently beginning professional wrestling career by expanding more into different promotions. The bi-weekly schedule and great competition were the perfect choices for her in fulfilling her desire to achieve success at such a young age.
PERSONALITY OVERVIEW: Serenity Holmes' has a knack for proving herself in any and all types of situations. The young wrestler sporting the legacy of her father has always found herself to be hard-headed, strong, professional but also competitive to the highest point. She's a friendly face who doesn't appreciate being told she can't do things because of her inexperience or her young age. A brash and emotional child especially when compromised by others who try to put her down she shows a remarkable temper toward her enemies.
STRENGTHS: Very fast and agile through her size but also a quick striker. Her training helped to develop a unique style of an MMA-Influenced Technical High-Flyer. A daredevil at times, willing to sacrifice her body to win. Determined, focused and always looking to win the right way.
WEAKNESSES: Very emotional in the sense of being easily offended or triggered. Due to her size, stronger and heavier opponents has better advantages in the ring. She's also brash and ignorant to things that may be out of her control, her childish behavior regarding her temper and also her irrational desire to prove herself due to being linked to her father's legacy.
WHY THEY'D BE CHEERED: Serenity is a young women starting her career which makes her very likable with today's modern crowd. She's a positive-spirited person who feeds off the support of others which she'll always relate to the audience.
WHY THEY'D BE BOOED: Her irrational behavior and emotional distress may blind her from seeing a logical standpoint on how to do things. She may lose control and tend to lash out to others who don't deserve her negativity.
REASONS TO COMPETE:
- GLORY: Your character is all about winning and cannot stand to lose. It sends them into a rage. They have to be the very best and they'll stop at nothing – for better or worse – to achieve that.
- PASSION: All your character has ever wanted to do is wrestle. It's in their blood; their DNA. They eat, breathe and live this sport and for them it's a way of life.
ATTITUDE TOWARDS TEAMWORK:
- INNER CIRCLE: Your character will team with a select few ONLY. Outside of that small circle, they'd be considered anti-social, but within their group, they're fiercely loyal.
- RELUCTANT SOLDIER: Your character would always prefer to fight alone but will reluctantly join forces with someone if it's for a good cause or a common goal.
TENDENCY TO CHEAT:
- Never
THEME SONG: 'Synthetic Sympathy' – Trash Boat
WRESTLING EXPERIENCE: Three years developmental, three months professional.
WRESTLING STYLE:
- THE TECHNICIAN: Relies on a catch-as-catch-can style of wrestling, featuring a variety of suplexes, submission holds and ground-based wrestling.
- THE AERIALIST: Relies on speed and aerial prowess to overwhelm their foes. What they lack in size and brute strength, they make up for in agility and accuracy.
- THE STRONG STYLIST: Relies on hard-hitting (often stiff) moves and sharp strikes. Whether it's punches, chops, kicks, throws or submission holds, this fighter wants to hit hard, hit fast, and hurt their foes.
- THE ALL-ROUNDER: Combines a variety of styles from different disciplines to disable and defeat their opponent.
MATCH TENDENCIES: She wants to bright the fight to her opponent and never back down. Serenity pushes herself to the absolute limit and would sacrifice her own body to see her get the ring. She's willing to go to the extremes competitive-wise and would even put herself at risk if it meant beating her opponent. She goes all in every time she can.
BACKSTAGE TENDENCIES: Serenity is respectful and professional. She's friendly with those she knows already or willing to be friends with her. However, she can be a little eager and possibly extra but for those she doesn't like, she will be disrespectful and up front about it. Serenity has a little enjoyment more for rivalries and hatred than being friendly with people.
FIGHT-ENDING STYLE:
- SUPERIOR STAMINA: Uses their superb conditioning to wait for the opponent to tire, before ending the fight on their terms.
IN-RING STRENGTHS:
- Strength: Her die-hard spirit. Serenity will not stop until her body collapses. She doesn't quit and will go all the way.
- Strength: Style. She expands into the MMA-Influenced Technical High-Flyer adapted from her father. It encovers a mixture of striking, technical wrestling and aerial movement to cover her basis.
- Strength: Conditioning and Cardio. Due to her years of training, she has developed quite a world-class athlete physique in that area.
IN-RING WEAKNESSES:
- Weakness: Size. Serenity is a cruiserweight and has a major disadvantage against significant large opponents.
- Weakness: Experience. She doesn't have the professional experience in the ring and thus may find herself to be outwitted or outwrestled by superior veterans.
- Weakness: Temper. She also has a fiery temper which plays into the emotional aspect of the game. Serenity tends to lose herself in her anger or rage when certain circumstances occur.
FINISHERS
(Maximum of Two)
1. 'Red Bottoms' – Diving Double Foot Stomp to the back of the opponent's head
2. 'Home Sweeter Holmes' – Cattle Mutilation
SIGNATURE MOVES
(Maximum of Five)
1. 'Moving Holmes' – Running Shining Wizard
2. 'Deadline Trap' – Running Yakuza Kick into the corner followed by a diving Phoenix Splash
3. 'Ghosted' – Reverse Frankensteiner
COMMON MOVES
(Please list at least 10. Note: these will be used in matches, however will also refer to your wrestling style to include additional moves from time to time as the need arises.)
1. Tornado DDT
2. Pele Kick
3. Moonsault
4. Dropkick
5. German Suplex
6. Suicide Dive
7. Hurricanrana
8. Leaping Neckbreaker
9. Bicycle Knee Strike
10. Rolling Elbow
BACKSTAGE APPEARANCES: Do you want segments and/or backstage interactions to be written FOR YOU or would you prefer to submit your own?
- NO: I definitely want to write and submit my own segments and realize that the failure to do so will result in a lack of involvement in the ongoing plotlines and/or receiving push towards championships.
AGENT NAME: Andre
AGENT CONTACT: Twitter DM's